Announcement: Clarification on full paper submission deadlines due to new submission system (i.e., CMT), moving to a double-anonymized review process, and possibility of supplementary material – all which are new to the IEEE CoG community:
March 17 (anytime on earth) is a hard deadline to start a paper submission. Minimum requirements are: title, authors, and abstract. No new submissions are allowed after this deadline.
March 24 (anytime on earth) is a hard deadline to edit the paper submission. Authors can up until this date upload or update their paper and have the option for supplementary material. No changes to a submission are allowed after this deadline.
If authors are awaiting notifications from other conferences or venues (e.g., IJCAI) during March 17 and 24th, we allow them to start a submission but withdraw it immediately as soon as they are accepted elsewhere.
The annual IEEE Conference on Games (IEEE CoG) seeks to be the premier venue for technical, scientific, and engineering work on video games, board games, and other types of games. Games offer a fantastic domain for computational creativity, game design, technology, education, social sciences and, undoubtedly, artificial and computational intelligence. IEEE CoG is a venue to discuss recent advances and explore future directions.
IEEE CoG 2023 will take place at Northeastern University, which is located in Boston in the United States.
Contact: ieeecog2023@gmail.com
Important Deadlines:
Competitions and tutorial proposal: 27th February 2023
Submission of full technical papers (required: title, abstract, authors): 17th March 2023
Edit full technical paper submissions (paper, supplementary material): 24th March 2023
Submission of auxiliary (competition, vision, short paper, and demo) papers: 14th May 2023
Submission of the camera-ready version of full technical papers: 28th May 2023
Games industry presentation proposals: 11th June 2023
Journal paper presentation proposals: 11th June 2023
Academic presentation proposals: 11th June 2023
Submission of the camera-ready version of auxiliary papers: 25th June 2023
Submissions
All paper submissions should follow the recommended IEEE conference author guidelines. MS Word and LaTeX templates can be found here.
All submitted papers will be fully peer-reviewed, and accepted papers will be published in the conference proceedings and on IEEE Xplore.
Full papers have an 8 page limit (including references and appendices), and should constitute a technical or empirical contribution to scientific, technical, or engineering aspects of games.
Anonymity
CoG 2023 follows a double-anonymized review process. As an author, you are responsible for anonymizing your submission and remove all author identifying information. In particular, you should not include author names or affiliations. Make sure to also remove identifying information from the PDF metadata. Acknowledgements of funding or assistance should also be omitted at the submission stage. When referring to one’s own work, use third person rather than the first person. For example, say, “Previously, Doe et al. have shown that…” rather than “In our previous work, we have shown that…”. Supplementary material also needs to be anonymized. Submissions that violate anonymity will be rejected without further review.
Supplementary material
Authors may submit up to 100MB of supplementary material, such as videos, data, or source code; all supplementary material must be in ZIP format. Supplementary material should be created by the authors that directly support the submission content. Like submissions, supplementary material must be anonymized. Looking at the supplementary material is at the discretion of the reviewers.
Note that all deadlines are hard and will not be extended. Also find details regarding papers submitted to other conferences and awaiting decisions around this time here: Hope to see you in Boston in August!
The deadline for technical papers for the IEEE CoG is fast approaching! March 17: start submission deadline (abstract, title, authors) March 24: edit submission deadline (paper, supplementary material) Find more details on the submission process here: https://t.co/m3rjuue064
The IEEE CoG covers many topics on games; see the Call here: Submitted papers for the 17 March deadline are *technical papers* (max 8 pages) that should constitute a technical or empirical contribution to scientific/technical/engineering aspects of games. https://t.co/psyepmJntH
Remote Policy
In discussion with members of the community, IEEE CoG 2023 will be primarily an in-person conference. However, the organization acknowledges that for a wide variety of reasons not all members can physically attend the conference and that traveling may simply be impossible. Therefore, the conference will provide the possibility for remote presentation (prerecorded but live streamed) for remote authors. At least one remote author must register for the conference.
Code of Conduct
IEEE CoG 2023 follows IEEE’s nondisrimination policy, which prohibits discrimination, harassment, and bullying against any person for any reason (e.g., age, race, political affiliation), and IEEE’s Code of Ethics, which commits members to the highest ethical and professional conduct. The organization further commits to providing a harassment-free, accessible, and pleasant conference experience where every participant feels welcome and included. Participants can contact any member of the Organization in confidence. They can also make use of IEEE’s Ethics Reporting Line.